Post by Avertain on Jun 7, 2003 18:32:27 GMT -5
Hi there! Introducing: the Game Master.
I'll be your friendly RPG leader, for anyone that wants to play.
I hope to make things very, very interesting.
For now, the rules are the same as Highwayspeedking layed out; you can play as long as your character is in the Character Profile thread. You may do as you wish, but remember there are things in this game going on that you may or may not wish to participate in.
I will be handling any character that isn't being played by a Player. If, for some reason, you bring a character in and then have to leave for a while, please let me know and I'll make sure nothing dire happens to him/her/it.
If you have any conflicts, send me an email or a private message.
At any time during the Game you may be introduced to a character or characters whose Stand abilities are an unknown quantity. At that time, feel free to request a comparison between your character and the unknown by private message, or more obviously by sizing your opponent up during the game.
Last time, on Dark Side of The Moon:
The young boy Kousoku was busy at school when another stand user ran by using his stand to explode nearby cars. As the saying goes, stand users draw each other, and Kousoku befriended two more stand users, Rice Arvestro and Bones Arrows, as well as met the wanderer Yuki, who all helped to capture the destructive Waters R. Lee. Another stand user, Sike Musiri, made a feeble attempt to free Waters, but was met with a carbonated drink to the face from Rice. This attempt led Kousoku to blow up the entire street.
Now that these men have captured Waters R. Lee, just what are they going to do with him?
In a small hotel in the city, the cousins Gary Lee and Ame Kazawara were relaxing, drinking, and... plotting.
“What a mess,” Ame said, glancing at the TV. The wreckage from Waters’ stand and the subsequent explosion from some kid had left most of downtown a burning wasteland.
Across the room, teasing his afro in the mirror, Gary snickered.
“So, should we go get him?” Gary asked. “I’d rather just leave him. I’m not sure why he went and announced our presence in the city anyways.”
“Andre was in that car,” Ame said, swirling her drink with her finger.
Gary laughed. “Then he’s dead, baby! Yeah!”
Ame just rolled her eyes. “On The Run,” she said, naming Andre’s stand.
“Oh,” Gary said. The TV droned on for a moment. Then Gary said, “Do you think Waters will tell them about the mountain? About the Box?”
For the first time Ame became truly serious. “I don’t know,” she said. “I will go talk to the mountain climber. Brain Damage will convince him to rescue Waters. As for yourself, take your worthless hippie rear out that door and find out who else is in the city.”
Gary grinned, flipping a gold coin in to the air. “You got it.”
Character
Name: Gary Lee (NPC)
Age: 19
Gender: Male
Appearance: Short, with dark hair and eyes. Dresses in 80’s disco clothes, complete with gold chain and afro. Regretfully Gary is not Canadian, as only Canadians can pull off the afro look.
Short Profile: Another American (and a cousin of Waters), Gary is a fun loving and ambitious throwback to another decade.
How Stand Was Acquired: The Death of Grandpa Roth.
Stand
Name: Money
Power: E
Range: A
Precision: E
Learning/Intelligence: E
Speed: E
Staying: E
Abilities:
*Materialization
*Repossession
Appearance: A gold coin with two sides, heads and tails. The heads side is a picture of a grinning donkey’s head, and the tails side is a picture of a donkey’s rear end.
Character
Name: Ame Kazawara (NPC)
Age: 20
Gender: Female
Appearance: Ame is a beautiful young woman, with long black hair and dark eyes. She typically dresses in blue jeans and blouses.
Short Profile: One of Roth’s Japanese grandchildren, Ame is a mesmerizing young woman and has had her share of boyfriends. She is strong willed and likes to have her way.
How Stand Was Acquired: The Death of Grandpa Roth.
Stand
Name: Brain Damage
Power: C
Range: A
Precision: B
Learning/Intelligence: A
Speed: C
Staying: C
Abilities:
*Mind Penetrate
*Mind Influence
*Mesmerize
*Mind Freeze
Appearance: Brain Damage appears as a ferret with red glowing eyes.
I'll be your friendly RPG leader, for anyone that wants to play.
I hope to make things very, very interesting.
For now, the rules are the same as Highwayspeedking layed out; you can play as long as your character is in the Character Profile thread. You may do as you wish, but remember there are things in this game going on that you may or may not wish to participate in.
I will be handling any character that isn't being played by a Player. If, for some reason, you bring a character in and then have to leave for a while, please let me know and I'll make sure nothing dire happens to him/her/it.
If you have any conflicts, send me an email or a private message.
At any time during the Game you may be introduced to a character or characters whose Stand abilities are an unknown quantity. At that time, feel free to request a comparison between your character and the unknown by private message, or more obviously by sizing your opponent up during the game.
*********************************************
Last time, on Dark Side of The Moon:
The young boy Kousoku was busy at school when another stand user ran by using his stand to explode nearby cars. As the saying goes, stand users draw each other, and Kousoku befriended two more stand users, Rice Arvestro and Bones Arrows, as well as met the wanderer Yuki, who all helped to capture the destructive Waters R. Lee. Another stand user, Sike Musiri, made a feeble attempt to free Waters, but was met with a carbonated drink to the face from Rice. This attempt led Kousoku to blow up the entire street.
Now that these men have captured Waters R. Lee, just what are they going to do with him?
In a small hotel in the city, the cousins Gary Lee and Ame Kazawara were relaxing, drinking, and... plotting.
“What a mess,” Ame said, glancing at the TV. The wreckage from Waters’ stand and the subsequent explosion from some kid had left most of downtown a burning wasteland.
Across the room, teasing his afro in the mirror, Gary snickered.
“So, should we go get him?” Gary asked. “I’d rather just leave him. I’m not sure why he went and announced our presence in the city anyways.”
“Andre was in that car,” Ame said, swirling her drink with her finger.
Gary laughed. “Then he’s dead, baby! Yeah!”
Ame just rolled her eyes. “On The Run,” she said, naming Andre’s stand.
“Oh,” Gary said. The TV droned on for a moment. Then Gary said, “Do you think Waters will tell them about the mountain? About the Box?”
For the first time Ame became truly serious. “I don’t know,” she said. “I will go talk to the mountain climber. Brain Damage will convince him to rescue Waters. As for yourself, take your worthless hippie rear out that door and find out who else is in the city.”
Gary grinned, flipping a gold coin in to the air. “You got it.”
*********************************************
*@#*@#*@# INTRODUCING #@*#@*#@*
Character
Name: Gary Lee (NPC)
Age: 19
Gender: Male
Appearance: Short, with dark hair and eyes. Dresses in 80’s disco clothes, complete with gold chain and afro. Regretfully Gary is not Canadian, as only Canadians can pull off the afro look.
Short Profile: Another American (and a cousin of Waters), Gary is a fun loving and ambitious throwback to another decade.
How Stand Was Acquired: The Death of Grandpa Roth.
Stand
Name: Money
Power: E
Range: A
Precision: E
Learning/Intelligence: E
Speed: E
Staying: E
Abilities:
*Materialization
*Repossession
Appearance: A gold coin with two sides, heads and tails. The heads side is a picture of a grinning donkey’s head, and the tails side is a picture of a donkey’s rear end.
Character
Name: Ame Kazawara (NPC)
Age: 20
Gender: Female
Appearance: Ame is a beautiful young woman, with long black hair and dark eyes. She typically dresses in blue jeans and blouses.
Short Profile: One of Roth’s Japanese grandchildren, Ame is a mesmerizing young woman and has had her share of boyfriends. She is strong willed and likes to have her way.
How Stand Was Acquired: The Death of Grandpa Roth.
Stand
Name: Brain Damage
Power: C
Range: A
Precision: B
Learning/Intelligence: A
Speed: C
Staying: C
Abilities:
*Mind Penetrate
*Mind Influence
*Mesmerize
*Mind Freeze
Appearance: Brain Damage appears as a ferret with red glowing eyes.